Loop inversion is a compiler optimization, a loop transformation, which replaces a while loop by an if block containing a do..while loop.
int i, a[100]; i = 0; while (i < 100) { a[i] = 0; i++; }
is equivalent to:
int i, a[100]; i = 0; if (i < 100) { do { a[i] = 0; i++; } while (i < 100); }
At a first glance, this seems like a bad idea: there's more code so it probably takes longer to execute. However, most modern CPUs use a pipeline for executing instructions. By nature, any jump in the code causes a pipeline stall. Let's watch what happens in Assembly-like Three address code version of the above code:
i := 0 L1: if i >= 100 goto L2 a[i] := 0 i := i + 1 goto L1 L2:
If i had been initialized at 100, the instructions executed at runtime would have been:
1: if i >= 100 2: goto L2
Let us assume that i had been initialized to some value less than 100. Now let us look at the instructions executed at the moment after i has been incremented to 99 in the loop:
1: goto L1 2: if i < 100 3: a[i] := 0 4: i := i + 1 5: goto L1 6: if i >= 100 7: goto L2 8: <<at L2>>
Now, let's look at the optimized version:
i := 0 if i >= 100 goto L2 L1: a[i] := 0 i := i + 1 if i < 100 goto L1 L2:
Again, let's look at the instructions executed if i is initialized to 100:
1: if i >= 100 2: goto L2
We didn't waste any cycles compared to the original version. Now consider the case where i has been incremented to 99:
1: if i < 100 2: goto L1 3: a[i] := 0 4: i := i + 1 5: if i < 100 6: <<at L2>>
As you can see, two gotos (and thus, two pipeline stalls) have been eliminated in the execution.
Additionally, Loop Inversion allows safe loop-invariant code motion to be performed.